I've played Final Fantasy XI for 4 years, and have deleted my character as of a week ago.
So now, I feel the need to write a review.
I will only talk of the gameplay, since no one really cares about the story anyway. Plus, I wouldn't want to ruin the experience for you, its actually really good.
FFXI's gameplay isnt overly complicated, most of it consists of auto attacking like most MMORPGs.
However, one of the things that I enjoy the most about it, is that the interface is original to World of Warcraft.
FFXI's game screen:
WoW's game screen:
Your abilities are hidden unless you press ctrl or alt (Left trigger/Right trigger for Xbox 360 or L2/R2 for PS2/3).
These are macros that are labeled however you want them to be, and in one button press, you can not ONLY say something (for instance, my provoke macro was "Hey <targetname>, I did your mom last night...for free!") but actually DO something as well. I played as a Ranger for most of my FFXI career, and a lot of it was spent with one hand on the right side of my controller, pressing the R2+X button, and doing weaponskills when I needed to. (The other hand, was used to masturbate to my own awesome.)
Also, FFXI took a little bit of team play further by having 1 player in a group use a weapon skill, then 3 seconds later, if another member used one, it would create a "Skillchain" which causes extra damage, and an elemental effect. To get mages in on it as well, if mages casted a spell 3 seconds after the skillchain, the mage could make a "Magic burst" which dealt a tremendous amount of damage, especially if the enemy was weak towards that specific element. I remember one time when a group of mine did 4 skillchains to a boss monster, and the makes just magic bursted the little hp it had off.
What also made FFXI great is that you had an Oh shit/I win/Emergency button if things got out of hand, depending on what job you were. Sometimes they were useful, as in healing the whole party to full in a second, and others were less so, such as blowing yourself up.
I would like to address the complaints that I have about FFXI.
The biggest ones, involve drop rates, which are only enhanced by being thief, or getting certain items.
Thief with the right gear, and the items, has a 7.2% better drop rate than the average player.
(yes, there are 2 items that increase your drop rate by a decimal percentage.
The next biggest thing, is xp loss, and leveling down. FFXI would be deserving of a 10/10 rating if it weren't for these 2 things.
A slightly smaller thing, is that the game is group dependent. I had 3 people to deal with in this situation: The American players, The Japanese players, and the European players (I actually took up some Japanese in order to party/group with them).
American players are pretty selfish. Japanese players, are a bit snotty if you are American, but gain their trust, and they're friendships are golden. European players, just wanna have fun, and who can blame them?
One thing I like about FFXI as well, is that Thief is about actually STEALING things. too bad you can only do it once per 5 min.

But, you can buy thief's tools, which allow you to take treasure from any chest or coffer you want, without a key. This, is awesome.
Here's a rundown of the other jobs:
Warrior: Tank for 30 levels, then becomes a damage dealer.
Monk: Damage dealer, with high HP.
White Mage: The healer, that can revive characters and teleport.
Black Mage: The Nuker.
Red Mage: A support for all mage classes, and excellent soloer.
Thief: Steal stuff, and sneak attack for great justice. An A+ soloer at higher levels.
After you get to level 30 in FFXI, you can quest to do advanced jobs, which are the below:
Paladin: THE tank class. Also can use white magic to cure themselves, and keep aggression.
Dark Knight: The Black Mage, with armor and a lot better physical attack damage.
Beastmaster: A solo job, which charms monsters to fight against others. Also one of the best jobs to make money with.
Bard: a party buffer/healer.
Dragoon: a warrior which also has a wyvern to fight alongide him(who can use breath attacks)
Summoner: Summons Avatars such as Ifrit, Shiva, Diabolos, and has the biggest MP pool of all the mages.
Ranger: A ranged damage dealer.
Corsair: A buffer that also deals damage.
Puppetmaster: Controls an automaton that you customize with various parts. Also a great solo job.
Blue Mage: Copies enemy skills, and uses them to their advantage. Good soloer.
Dancer: Melee debuffer that can also help the party out with its unique buffs.
Scholar: A more magically enhanced red mage.
Samurai: A melee damage dealer, that can use multiple weapon skills, creating their own skill chains.
Ninja: Not exactly what it was supposed to be, originally a debuffer/supporet, but now a tank.
All in all, since it did take my MMO virginity, I'll give the game an 8/10.
The game itself isn't bad, but the drop rates and leveling down system is mainly what in my opinion keeps it from getting a 10/10.
And as a last note, my ranger, being awesome.
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